Saturday 10 December 2016

Stop motion walks

 I think this went fairly well, but it was almost more of a character walk because it's quite stompy, when I wanted a more vanilla walk. I think I could also work on my fairing to create more natural movement, it's quite janky at the moment, but over all a good first attempt at a walk I think.
This was my attempt at a character walk, one thing I feel went well was the timing on the triumphant hand in the air at the end, I think that looks quite smooth. But I think next time I do this I should try to do a consistent walk rather than one that shifts half way through. It was fun to experiment with emoting through acting though.

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